Narrative Design for Video Games

Game Narrative Reel

Improvement Process

A video going though the steps I took to get feedback on and improve an Unreal Engine ‘haunted house’ project. I wanted to focus on environmental storytelling during this project. Polishing it taught me about the set dressing, sound design, player controls, and atmosphere needed to tell a nonverbal story in a game.

Snapshot from a Current Project: Unrealtor

Games